
Todd Smith
shared a media post in group #Data is beautiful via #The Most Important Thing
What the numbers say: The $200B video game industry is facing its most significant slowdown in 30 years, with consumer spending on mobile gaming dropping by 2% to $107.3B last year. Sony has reduced its PlayStation 5 sales forecast due to slowing hardware sales, and Microsoft, after acquiring Activision Blizzard for $75B, is considering selling its own games on rival consoles, as the industry's growth rate last year was less than 1%, indicating slower growth compared to other entertainment categories.
Relevance: The gaming industry's sharp slowdown contrasts with the peak growth experienced during the COVID-19 pandemic, revealing concerns about growth, profitability, job cuts, and the lack of new gaming devices sold to expand the market. Rising development costs, dependence on blockbuster franchises, and increased competition from entertainment giants like Disney and Netflix contribute to the challenges faced by the gaming industry.
More data: Disney's $1.5B investment in Epic Games and Netflix's expansion into gaming indicate renewed interest in the gaming sector from entertainment companies. The industry focuses on finding new sources of growth among players who cannot afford expensive consoles or packaged games, underscoring the importance of accessibility and innovation in future strategies.
#Game addicts 🤪🎮 #Data is beautiful

